#5675 closed defect (fixed)
" and undefined have won the game" victory chat message when ceasefire ended
Reported by: | elexis | Owned by: | Silier |
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Priority: | Must Have | Milestone: | Alpha 24 |
Component: | Simulation | Keywords: | |
Cc: | Patch: | Phab:D2891 |
Description
When starting a game with exactly one player that instantly wins the game (consequest victory) and after that ceasefire running out will trigger first the correct victory chat message, then a broken and undefined have won the game
chat message, initiated from the ceasefiremanager.
The bug could be reproduced on a23b.
Attachments (1)
Change History (5)
comment:1 by , 4 years ago
comment:2 by , 4 years ago
Milestone: | Backlog → Work In Progress |
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Owner: | set to |
Patch: | → Phab:D2891 |
comment:4 by , 4 years ago
Milestone: | Work In Progress → Alpha 24 |
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First the correct victory message:
Then the broken one:
So theres a wrong GUI Interface notification, so the cause is not in the gui/ but in simulation/.