Opened 4 years ago
Last modified 3 years ago
#5677 closed enhancement
Sharpening Pass — at Version 6
Reported by: | OptimusShepard | Owned by: | |
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Priority: | Should Have | Milestone: | Alpha 24 |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description (last modified by )
The new antialiasing implementation FXAA makes the game a little bit blurry. Therefor a sharpening pass should be implemented. The level of sharpen could be selectable by slider.
AMD has released a free implementation on git, which seems to be the current best one, which is available. https://github.com/GPUOpen-Effects/FidelityFX/tree/master/FFX_CAS
It has been already ported to reshade. https://wccftech.com/amd-fidelityfx-cas-got-ported-to-reshade/
In the following I made some screenshots with reshade. The settings are CAS=off, CAS=0.0, CAS=0.3, CAS=0.5 and CAS=1.0. Good noticable on the detailed tree shadows, and textures of bulding and ground.
Change History (16)
by , 4 years ago
Attachment: | Non CAS.jpg added |
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comment:1 by , 4 years ago
Description: | modified (diff) |
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comment:2 by , 4 years ago
It'd be better to use PNG or any other lossless image formats. Because sharpness difference isn't so visible because of JPG artefacts.
comment:3 by , 4 years ago
Description: | modified (diff) |
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Type: | defect → enhancement |
follow-up: 5 comment:4 by , 4 years ago
Also you don't need the whole screenshot, since even the whole screenshot doesn't show all possible cases. You might use cropped image, like 512x512 or 256x256 to show more noticeable details.
comment:5 by , 4 years ago
Replying to Vladislav Belov:
Also you don't need the whole screenshot, since even the whole screenshot doesn't show all possible cases. You might use cropped image, like 512x512 or 256x256 to show more noticeable details.
Ok, I will replace them. My current png are much to big.
comment:6 by , 4 years ago
Description: | modified (diff) |
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No CAS