Opened 4 years ago

Closed 4 years ago

#5806 closed defect (duplicate)

Crash

Reported by: Gabryel Owned by:
Priority: Must Have Milestone:
Component: Core engine Keywords:
Cc: Patch:

Description

Attachments (1)

crashlog.dmp (106.0 KB ) - added by Gabryel 4 years ago.

Download all attachments as: .zip

Change History (4)

by Gabryel, 4 years ago

Attachment: crashlog.dmp added

comment:1 by Stan, 4 years ago

Hello can you try disabling GLSL and postprocessing in the game options ?

comment:2 by Freagarach, 4 years ago

Component: UI – In-gameCore engine
Milestone: Backlog
Patch: Alpha 23 ken wood

comment:3 by Stan, 4 years ago

Milestone: Backlog
Resolution: duplicate
Status: newclosed

Stack

>	ig8icd32.dll!5ebccaa1()	Unknown	Non-user code. No matching binary found.
 	[Frames below may be incorrect and/or missing, no symbols loaded for ig8icd32.dll]	Unknown	No symbols loaded.
 	pyrogenesis.exe!CShaderProgramGLSL::Link() Line 380	C++	Symbols loaded.
 	pyrogenesis.exe!CShaderProgramGLSL::Reload() Line 465	C++	Symbols loaded.
 	pyrogenesis.exe!CShaderManager::NewProgram(const char * name=0x0093ef48, const CShaderDefines & baseDefines={...}, std::shared_ptr<CShaderProgram> & program={...}) Line 271	C++	Symbols loaded.
 	pyrogenesis.exe!CShaderManager::LoadProgram(const char * name=0x0093ef48, const CShaderDefines & defines={...}) Line 68	C++	Symbols loaded.
 	pyrogenesis.exe!CShaderManager::NewEffect(const char * name=0x00e492e8, const CShaderDefines & baseDefines={...}, std::shared_ptr<CShaderTechnique> & tech={...}) Line 545	C++	Symbols loaded.
 	pyrogenesis.exe!CShaderManager::LoadEffect(CStrIntern name={...}, const CShaderDefines & defines1={...}, const CShaderDefines & defines2={...}) Line 369	C++	Symbols loaded.
 	pyrogenesis.exe!CShaderManager::LoadEffect(CStrIntern name={...}) Line 351	C++	Symbols loaded.
 	pyrogenesis.exe!SkyManager::RenderSky() Line 262	C++	Symbols loaded.
 	pyrogenesis.exe!CRenderer::RenderSubmissions(const CBoundingBoxAligned & waterScissor={...}) Line 1538	C++	Symbols loaded.
 	pyrogenesis.exe!CRenderer::RenderScene(Scene & scene) Line 1897	C++	Symbols loaded.
 	pyrogenesis.exe!CGameView::Render() Line 489	C++	Symbols loaded.
 	pyrogenesis.exe!Render() Line 223	C++	Symbols loaded.
 	pyrogenesis.exe!CGame::ReallyStartGame() Line 319	C++	Symbols loaded.
 	pyrogenesis.exe!ProgressiveLoad() Line 279	C++	Symbols loaded.
 	pyrogenesis.exe!Frame() Line 364	C++	Symbols loaded.
 	pyrogenesis.exe!RunGameOrAtlas(int argc=1, const char * * argv=0x009f0008) Line 634	C++	Symbols loaded.
 	pyrogenesis.exe!SDL_main(int argc=1, char * * argv=0x009f0008) Line 680	C++	Symbols loaded.
 	pyrogenesis.exe!main_utf8(int argc=1, char * * argv=0x009f0008) Line 126	C	Symbols loaded.
 	pyrogenesis.exe!wmain(int argc=1, unsigned short * * wargv=0x00e23af8, unsigned short * wenvp=0x00e20700) Line 151	C	Symbols loaded.
 	pyrogenesis.exe!__tmainCRTStartup() Line 623	C	Non-user code. Symbols loaded.
 	pyrogenesis.exe!CallStartupWithinTryBlock() Line 364	C++	Symbols loaded.
 	kernel32.dll!748c6359()	Unknown	Non-user code. No matching binary found.

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