Opened 4 years ago
Closed 3 years ago
#5807 closed defect (fixed)
Snapping: make sure buildings are rotated correctly
Reported by: | wraitii | Owned by: | Vladislav Belov |
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Priority: | Should Have | Milestone: | Alpha 24 |
Component: | Simulation | Keywords: | |
Cc: | Patch: | Phab:D3238 |
Description
When using the building snapping feature, buildings tend to rotate such that their backside is facing the camera, instead of the "preferred", default side.
See video here: https://wildfiregames.com/forum/index.php?/topic/27448-bulding-snapping-feature/page/3/&tab=comments#comment-403053
This ought to be fixed as the buildings generally look better from their preferred side.
Change History (3)
comment:1 by , 4 years ago
comment:2 by , 3 years ago
Component: | Core engine → Simulation |
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Patch: | → Phab:D3238 |
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Ideally they shouldn't rotate at all when that is not needed.