Opened 3 years ago

Last modified 2 years ago

#5872 new task

Further Rendering options work

Reported by: wraitii Owned by:
Priority: Should Have Milestone: Backlog
Component: Core engine Keywords:
Cc: Patch:

Description

There are still a number of issues with our rendering options.

  • The renderer initialisation process is not very straightforward (it's first created, then opened, which computes capabilities and initialises subcomponents straight away)
  • Rendering options ought to be improved in at least two ways:
    • better handling of the renderer being present or not
    • better warnings if the player options don't match the hwdetect options
  • Finally, there is a known issue that changing GLSL setting with gpuskinning=true causes animated units to disappear until the game resumes.

The question of whether rendering options should only exist iff the renderer exists, or always exist (current behaviour) also stands.

Change History (2)

comment:1 by Stan, 3 years ago

Milestone: Alpha 25Alpha 26

comment:2 by Freagarach, 2 years ago

Milestone: Alpha 26Backlog
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