﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	resolution	keywords	cc	phab_field
5874	Threading improvements	wraitii		"We currently use std::thread in a number of places:
- map generator
- net server
- user reporter
- sound
- (More?)
And soon we hope:
- pathfinder
- net client

There are issues with our implementation: we use ""naked"" std::thread instead of cleverer solutions.
This, notably, means we fail to detect exceptions happening in the threads (see https://code.wildfiregames.com/rP22649#45341 )
A better architecture ought to be found and implemented."	task	new	Must Have	Alpha 24	Core engine				
