Opened 3 years ago

Last modified 2 years ago

#5969 new defect

Antialiasing error and warnings (macOS)

Reported by: Langbart Owned by:
Priority: Should Have Milestone: Backlog
Component: Core engine Keywords: macOS
Cc: Patch:

Description

When selecting the graphics option "FXAA" from the Antialiasing menu, the following error occurs:

ERROR: Failed to compile shader 'shaders/glsl/fxaa.fs':
ERROR: 0:1: '' : version '130' is not supported

However, it does so only once, if you disable it and enable it again, the error is not displayed. When you restart the game, the error occurs.

The warnings for "MSAA" (2x, 4x, 8x, 16x) appear every time you try to enable it.

WARNING: MSAA is unsupported.

Tested on macOs 10.15.7 and macOS 11.1 using [24771] I will attach 3 files (from the macOS log folder)

  • 24771macOS10.15interestinglog.html
  • 24771macOS10.15mainlog.html
  • 24771macOS10.15system_info.txt

Attachments (3)

24771macOS10.15interestinglog.html (756 bytes ) - added by Langbart 3 years ago.
24771macOS10.15mainlog.html (26.5 KB ) - added by Langbart 3 years ago.
24771macOS10.15system_info.txt (3.8 KB ) - added by Langbart 3 years ago.

Download all attachments as: .zip

Change History (6)

by Langbart, 3 years ago

by Langbart, 3 years ago

Attachment: 24771macOS10.15mainlog.html added

by Langbart, 3 years ago

comment:1 by wraitii, 3 years ago

Milestone: Alpha 25Alpha 26

comment:2 by Vladislav Belov, 2 years ago

In 26737:

Fixes MSAA on macOS GL drivers for textures with incorrect sample count, fixes #6480

Refs #5969

Tested By: Langbart

Differential Revision: https://code.wildfiregames.com/D4581

comment:3 by Freagarach, 2 years ago

Milestone: Alpha 26Backlog
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