#5976 closed defect (fixed)
Snapping: Persian and Seleucids houses
Reported by: | Langbart | Owned by: | Vladislav Belov |
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Priority: | Should Have | Milestone: | Alpha 24 |
Component: | UI – In-game | Keywords: | |
Cc: | Vladislav Belov | Patch: | Phab:D3510 |
Description (last modified by )
With the new snapping tool in A24, I press Ctrl
and can build my houses very close to each other.
This works for all civs except for the Persian and Seleucid houses.
In those cases I sometimes have to rotate the house to build it, for all other civs I don't have to do that.
(image below for more clarity)
Attachments (1)
Change History (10)
comment:1 by , 3 years ago
Cc: | added |
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comment:2 by , 3 years ago
comment:4 by , 3 years ago
Milestone: | Alpha 25 → Alpha 24 |
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Priority: | If Time Permits → Should Have |
Bumping ahead. If Vladislav has no time to fix the code, we can update the template footprints.
comment:5 by , 3 years ago
Patch: | → Phab:D3510 |
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comment:7 by , 3 years ago
Description: | modified (diff) |
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Files should be hosted by Trac, otherwise they will not be accessible when the original provider (https://imgbb.com) dies. Changed the link and will upload the image to Trac.
by , 3 years ago
Attachment: | persians_seleucids_houses.png added |
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comment:8 by , 3 years ago
On a related note, I have tried to snap a Seleucid house (while rotating to proper side) with a defense tower, but it does not work as expected.
You can try to reproduce if you like.
comment:9 by , 3 years ago
I tried this but all seems to work fine, could you perhaps provide us with a .gif or image where the faulty behaviour is displayed?
related forum topic:
https://wildfiregames.com/forum/topic/35686-r24769-snapping-tries-placing-buildings-ontop-of-each-other