1 | | It seems it's easier to reproduce in debug mode, might be a clue. |
| 1 | It seems it's easier to reproduce in debug mode, might be a clue. Someone at Hyrule got the error |
| 2 | |
| 3 | |
| 4 | {{{ |
| 5 | vcruntime140.dll!7bc5cf5e() Unknown |
| 6 | vcruntime140.dll![Frames below may be incorrect and/or missing, no symbols loaded for vcruntime140.dll] Unknown |
| 7 | [External Code] |
| 8 | nvtt.dll!nvtt::Surface::Private::Private(const nvtt::Surface::Private & p) Line 63 C++ |
| 9 | nvtt.dll!nvtt::Surface::detach() Line 307 C++ |
| 10 | nvtt.dll!nvtt::Surface::toGamma(float gamma) Line 1314 C++ |
| 11 | nvtt.dll!nvtt::Compressor::Private::compress(const nvtt::InputOptions::Private & inputOptions, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions) Line 282 C++ |
| 12 | nvtt.dll!nvtt::Compressor::process(const nvtt::InputOptions & inputOptions, const nvtt::CompressionOptions & compressionOptions, const nvtt::OutputOptions & outputOptions) Line 115 C++ |
| 13 | > pyrogenesis.exe!CTextureConverter::RunThread(CTextureConverter * textureConverter) Line 588 C++ |
| 14 | pyrogenesis.exe!Threading::HandleExceptionsBase<&CTextureConverter::RunThread,void (__cdecl*)(CTextureConverter *)>::Wrapper(CTextureConverter * <args_0>) Line 47 C++ |
| 15 | }}} |