Changes between Initial Version and Version 1 of Ticket #5990, comment 6


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Timestamp:
May 26, 2021, 4:06:24 PM (3 years ago)
Author:
Stan

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  • Ticket #5990, comment 6

    initial v1  
    1 It seems it's easier to reproduce in debug mode, might be a clue.
     1It seems it's easier to reproduce in debug mode, might be a clue. Someone at Hyrule got the error
     2
     3
     4{{{
     5     vcruntime140.dll!7bc5cf5e()    Unknown
     6     vcruntime140.dll![Frames below may be incorrect and/or missing, no symbols loaded for vcruntime140.dll]    Unknown
     7     [External Code]   
     8     nvtt.dll!nvtt::Surface::Private::Private(const nvtt::Surface::Private & p) Line 63    C++
     9     nvtt.dll!nvtt::Surface::detach() Line 307    C++
     10     nvtt.dll!nvtt::Surface::toGamma(float gamma) Line 1314    C++
     11     nvtt.dll!nvtt::Compressor::Private::compress(const nvtt::InputOptions::Private & inputOptions, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions) Line 282    C++
     12     nvtt.dll!nvtt::Compressor::process(const nvtt::InputOptions & inputOptions, const nvtt::CompressionOptions & compressionOptions, const nvtt::OutputOptions & outputOptions) Line 115    C++
     13>    pyrogenesis.exe!CTextureConverter::RunThread(CTextureConverter * textureConverter) Line 588    C++
     14     pyrogenesis.exe!Threading::HandleExceptionsBase<&CTextureConverter::RunThread,void (__cdecl*)(CTextureConverter *)>::Wrapper(CTextureConverter * <args_0>) Line 47    C++
     15}}}