Opened 3 years ago

Closed 3 years ago

#6022 closed defect (fixed)

Units with UnitAI in wrong state after upgrading whilst being garrisoned.

Reported by: Freagarach Owned by: Freagarach
Priority: Should Have Milestone: Alpha 25
Component: Simulation Keywords:
Cc: Patch:

Description

They are expected to be in GARRISON.GARRISONED, but are in INDIVIDUAL.IDLE.

I haven't found it affecting behaviour negatively and it might even be fixed after one of my garrisoning-patches, but making the ticket to not forget to check.

Change History (1)

comment:1 by Freagarach, 3 years ago

Owner: set to Freagarach
Resolution: fixed
Status: newclosed

In 25069:

Let garrisoned entities be IDLE.

The "GARRISONED"-state was quite strange, for entities being garrisoned can just as well perform other tasks (see e.g. turrets).
Also, the need for keeping a "garrison" order on the stack is removed.

Fixes: #6022
Differential revision: D3656
Refs. #6081

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