Changes between Initial Version and Version 1 of Ticket #6094, comment 2


Ignore:
Timestamp:
May 3, 2021, 12:59:03 PM (3 years ago)
Author:
Stan

Legend:

Unmodified
Added
Removed
Modified
  • Ticket #6094, comment 2

    initial v1  
    11The values that I mean are the next ones, take into account I'm not saying to make no const the varaibles but that they sould be accesible from the console. 
    22
    3 egrep -r "!^let" ./public/gui/*[[BR]]egrep -r "!^const" ./public/gui/*[[BR]][[BR]]
     3
     4{{{
     5egrep -r "!^let" ./public/gui/*
     6egrep -r "!^const" ./public/gui/*
     7}}}
     8
     9
     10{{{
    411
    512./public/gui/common/!settings.js:const g_MaxPlayers = 8;
    6 
    713./public/gui/common/!settings.js:const g_MaxTeams = 4;
    8 
    914./public/gui/common/!settings.js:const g_SettingsDirectory = "simulation/data/settings/";
    10 
    1115./public/gui/common/!settings.js:const g_BiomesDirectory = "maps/random/rmbiome/";
    12 
    1316./public/gui/common/!settings.js:const g_Settings = loadSettingsValues();
    14 
    1517./public/gui/gamesetup/!gamesetup.js:const g_MapSizes = prepareForDropdown(g_Settings && g_Settings.!MapSizes);
    16 
    1718./public/gui/gamesetup/!gamesetup.js:const g_MapTypes = prepareForDropdown(g_Settings && g_Settings.!MapTypes);
    18 
    1919./public/gui/gamesetup/!gamesetup.js:const g_PopulationCapacities = prepareForDropdown(g_Settings && g_Settings.!PopulationCapacities);
    20 
    2120./public/gui/gamesetup/!gamesetup.js:const g_WorldPopulationCapacities = prepareForDropdown(g_Settings && g_Settings.!WorldPopulationCapacities);
    22 
    2321./public/gui/gamesetup/!gamesetup.js:const g_StartingResources = prepareForDropdown(g_Settings && g_Settings.!StartingResources);
    24 
    2522./public/gui/gamesetup/!gamesetup.js:const g_VictoryConditions = g_Settings && g_Settings.!VictoryConditions;
    26 
    2723./public/gui/gamesetup/!gamesetup.js:const g_CivData = loadCivData(false, false);
    28 
    2924./public/gui/gamesetup/!gamesetup.js:const g_IsNetworked = Engine.!HasNetClient();
    30 
    3125./public/gui/gamesetup/!gamesetup.js:const g_IsController = !g_IsNetworked !|| Engine.!HasNetServer();
    32 
    3326./public/gui/loadgame/!SavegameDetails.js:const g_CivData = loadCivData(false, false);
    34 
    3527./public/gui/lobby/!lobby.js:const g_VictoryConditions = g_Settings && g_Settings.!VictoryConditions;
    36 
    3728./public/gui/lobby/!lobby.js:const g_MapSizes = prepareForDropdown(g_Settings && g_Settings.!MapSizes);
    38 
    3929./public/gui/lobby/!lobby.js:const g_MapTypes = prepareForDropdown(g_Settings && g_Settings.!MapTypes);
    40 
    4130./public/gui/lobby/!lobby.js:const g_CivData = loadCivData(false, false);
    42 
    4331./public/gui/maps/mapbrowser/!MapBrowserPage.js:const g_IsController = false;
    44 
    4532./public/gui/maps/mapbrowser/!MapBrowserPage.js:const g_GameAttributes = {
    46 
    4733./public/gui/maps/mapbrowser/!MapBrowserPage.js:const g_MapTypes = prepareForDropdown(g_Settings && g_Settings.!MapTypes);
    48 
    4934./public/gui/maps/mapbrowser/utils/!MatchSort.js:const !MatchSort = (function() {
    50 
    5135./public/gui/maps/mapbrowser/utils/!MatchSort.js:const Highscore = -10E7;
    52 
    5336./public/gui/replaymenu/replay_!filters.js:const g_PopulationCapacities = prepareForDropdown(g_Settings && g_Settings.!PopulationCapacities);
    54 
    5537./public/gui/replaymenu/replay_!filters.js:const g_WorldPopulationCapacities = prepareForDropdown(g_Settings && g_Settings.!WorldPopulationCapacities);
    56 
    5738./public/gui/replaymenu/replay_!menu.js:const g_EngineInfo = Engine.!GetEngineInfo();
    58 
    5939./public/gui/replaymenu/replay_!menu.js:const g_CivData = loadCivData(false, false);
    60 
    6140./public/gui/replaymenu/replay_!menu.js:const g_MapSizes = prepareForDropdown(g_Settings && g_Settings.!MapSizes);
    62 
    6341./public/gui/session/!input.js:const SDL_BUTTON_LEFT = 1;
    64 
    6542./public/gui/session/!input.js:const SDL_BUTTON_MIDDLE = 2;
    66 
    6743./public/gui/session/!input.js:const SDL_BUTTON_RIGHT = 3;
    68 
    6944./public/gui/session/!input.js:const SDLK_LEFTBRACKET = 91;
    70 
    7145./public/gui/session/!input.js:const SDLK_RIGHTBRACKET = 93;
    72 
    7346./public/gui/session/!input.js:const SDLK_RSHIFT = 303;
    74 
    7547./public/gui/session/!input.js:const SDLK_LSHIFT = 304;
    76 
    7748./public/gui/session/!input.js:const SDLK_RCTRL = 305;
    78 
    7949./public/gui/session/!input.js:const SDLK_LCTRL = 306;
    80 
    8150./public/gui/session/!input.js:const SDLK_RALT = 307;
    82 
    8351./public/gui/session/!input.js:const SDLK_LALT = 308;
    84 
    8552./public/gui/session/!input.js:const ACTION_NONE = 0;
    86 
    8753./public/gui/session/!input.js:const ACTION_GARRISON = 1;
    88 
    8954./public/gui/session/!input.js:const ACTION_REPAIR = 2;
    90 
    9155./public/gui/session/!input.js:const ACTION_GUARD = 3;
    92 
    9356./public/gui/session/!input.js:const ACTION_PATROL = 4;
    94 
    9557./public/gui/session/!input.js:const INPUT_NORMAL = 0;
    96 
    9758./public/gui/session/!input.js:const INPUT_SELECTING = 1;
    98 
    9959./public/gui/session/!input.js:const INPUT_BANDBOXING = 2;
    100 
    10160./public/gui/session/!input.js:const INPUT_BUILDING_PLACEMENT = 3;
    102 
    10361./public/gui/session/!input.js:const INPUT_BUILDING_CLICK = 4;
    104 
    10562./public/gui/session/!input.js:const INPUT_BUILDING_DRAG = 5;
    106 
    10763./public/gui/session/!input.js:const INPUT_BATCHTRAINING = 6;
    108 
    10964./public/gui/session/!input.js:const INPUT_PRESELECTEDACTION = 7;
    110 
    11165./public/gui/session/!input.js:const INPUT_BUILDING_WALL_CLICK = 8;
    112 
    11366./public/gui/session/!input.js:const INPUT_BUILDING_WALL_PATHING = 9;
    114 
    11567./public/gui/session/!input.js:const INPUT_UNIT_POSITION_START = 10;
    116 
    11768./public/gui/session/!input.js:const INPUT_UNIT_POSITION = 11;
    118 
    11969./public/gui/session/!input.js:const INVALID_ENTITY = 0;
    120 
    12170./public/gui/session/!input.js:const g_FreehandSelection_ResolutionInputLineSquared = 1;
    122 
    12371./public/gui/session/!input.js:const g_FreehandSelection_MinLengthOfLine = 8;
    124 
    12572./public/gui/session/!input.js:const g_FreehandSelection_MinNumberOfUnits = 2;
    126 
    12773./public/gui/session/!input.js:const g_MaxDragDelta = 4;
    128 
    12974./public/gui/session/!input.js:const doublePressTime = 500;
    130 
    13175./public/gui/session/selection_panels_!helpers.js:const UPGRADING_NOT_STARTED = -2;
    132 
    13376./public/gui/session/selection_panels_!helpers.js:const UPGRADING_CHOSEN_OTHER = -1;
    134 
    13577./public/gui/session/!session.js:const g_IsReplay = Engine.!IsVisualReplay();
    136 
    13778./public/gui/session/!session.js:const g_CivData = loadCivData(false, true);
    138 
    13979./public/gui/session/!session.js:const g_MapSizes = prepareForDropdown(g_Settings && g_Settings.!MapSizes);
    140 
    14180./public/gui/session/!session.js:const g_MapTypes = prepareForDropdown(g_Settings && g_Settings.!MapTypes);
    142 
    14381./public/gui/session/!session.js:const g_PopulationCapacities = prepareForDropdown(g_Settings && g_Settings.!PopulationCapacities);
    144 
    14582./public/gui/session/!session.js:const g_WorldPopulationCapacities = prepareForDropdown(g_Settings && g_Settings.!WorldPopulationCapacities);
    146 
    14783./public/gui/session/!session.js:const g_StartingResources = prepareForDropdown(g_Settings && g_Settings.!StartingResources);
    148 
    14984./public/gui/session/!session.js:const g_VictoryConditions = g_Settings && g_Settings.!VictoryConditions;
    150 
    15185./public/gui/session/!session.js:const g_GameAttributes = deepfreeze(Engine.!GuiInterfaceCall("!GetInitAttributes"));
    152 
    15386./public/gui/session/!session.js:const g_IsNetworked = Engine.!HasNetClient();
    154 
    15587./public/gui/session/unit_!actions.js:const g_DisabledTags = { "color": "255 140 0" };
    156 
    15788./public/gui/summary/!summary.js:const g_CivData = loadCivData(false, false);
    158 
    15989./public/gui/session/selection_!panels.js:let g_PanelsOrder = [
     90}}}