Changes between Initial Version and Version 1 of Ticket #6096


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Timestamp:
Mar 9, 2021, 9:19:27 PM (3 years ago)
Author:
Andy Alt
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  • Ticket #6096 – Description

    initial v1  
    1 As mentioned in [https://wildfiregames.com/forum/topic/36706-why-alpha-24-is-not-nice/?do=findComment&comment=419263 this forum post], for example, if there are houses surrounding a defense tower, the rams will bunch up around the houses and not destroy any of them. They even ignore the CC which is very close by.
     1As mentioned in [https://wildfiregames.com/forum/topic/36706-why-alpha-24-is-not-nice/?do=findComment&comment=419263 this forum post], for example, if there are houses surrounding a defense tower, the rams will bunch up around the houses and not destroy any of them. They even ignore the CC which is very close by. [https://wildfiregames.com/forum/uploads/monthly_2021_03/1315217833_rams_a24_AI_2021-03-0614-20-39.mp4.4d9bc24fbbbc45d2bdb3bf54350faa48.mp4 (video)
     2
     3Replay attached.
    24
    35On the forum, wraiti explained:
    46
    5 >I've sen that one before. I think the problem is rams target the tower.  Then they fail to reach it. So they look for a new target... Which  happens to be the same tower. Endless loop  I'm not entirely sure if the loop is in UnitAI or the real AI or both though.
     7> I've sen that one before. I think the problem is rams target the tower.  Then they fail to reach it. So they look for a new target... Which  happens to be the same tower. Endless loop  I'm not entirely sure if the loop is in UnitAI or the real AI or both though.