Opened 3 years ago
Last modified 15 months ago
#6187 new enhancement
Allow AIs to determine what class a resource has.
Reported by: | Freagarach | Owned by: | Freagarach |
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Priority: | Nice to Have | Milestone: | Backlog |
Component: | AI | Keywords: | |
Cc: | Patch: | Phab:D4204 |
Description (last modified by )
Currently, the resource AI classes are defined in the resource data, which is bad for moddability. E.g if one wants to have a AI that treats metal as a abundant resource, or define their own classes, that AI is not compatible with other AIs.
Two tasks here:
- Get the classes from the sim/data to the sim/ai.
- Get the values of making a resource map from the common-api to the AI themselve.
Change History (4)
comment:1 by , 3 years ago
comment:2 by , 3 years ago
Description: | modified (diff) |
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Owner: | set to |
Patch: | → Phab:D4204 |
comment:3 by , 2 years ago
Milestone: | Alpha 26 → Alpha 27 |
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Refs https://code.wildfiregames.com/D3769