Changes between Version 1 and Version 15 of Ticket #619


Ignore:
Timestamp:
Jul 14, 2012, 5:32:26 AM (12 years ago)
Author:
historic_bruno
Comment:

OK animation and sound support is added. I haven't made the above changes to CmpVisualActor yet, pending discussion, that leaves a few animation bugs.

I found another case that needs a different solution anyway: if units are right on the edge of the gate's range, they might walk in and out of range quickly, causing the animations to start and stop abruptly which looks ugly. In this case, it would be useful to "reverse" the direction of the animation instead of starting a new one.

Related issue: Pureon mentioned it would be helpful for ship sails to have finer control of animations (particularly direction and speed). The whole system has other shortcomings, so it needs further discussion.

Legend:

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  • Ticket #619

    • Property Owner Philip Taylor removed
    • Property Milestone Alpha 3Alpha 11
  • Ticket #619 – Description

    v1 v15  
    1 * Gates that have animation to open and close, along with sounds to accompany it
     1* ~~Gates that have animation to open and close, along with sounds to accompany it~~
    22
    3 * Gates that have obstruction zones over the towers only, not the gate part
     3* ~~Gates that have obstruction zones over the towers only, not the gate part~~
    44
    5 * Gates that can be locked, so nothing gets in or out
     5* ~~Gates that can be locked, so nothing gets in or out~~
    66
    77* Allow Walls, Gates, and Towers to overlap, so that complex wall systems, that link together, are able to be built.