﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	resolution	keywords	cc	phab_field
6221	Default shadow cutoff distance too low	Salesome		"The newly introduced cutoff for shadows is currently too low by default.

When starting a normal flat map, at default camera tilt and zooming out as far out as possible, a very prominent boundary appears beyond the distance where the shadows are cut off. This is bad because most people don‘t change the default settings and there will be a lot of 0 A.D. Screenshots with a noticeable shadow border…

Currently, the default cutoff distance for shadows is 300. I suggest 500, which is just beyond the frustum at default camera tilt and minimum zoom.

(Ideally, the shadow cutoff distance would scale with the current zoom factor and this scaling factor would be in the settings instead of the absolute value - this might be an addendum to this ticket for Alpha 26)"	defect	new	Should Have	Alpha 25	UI – In-game		shadows		
