Opened 3 years ago

Last modified 3 years ago

#6329 closed defect

Infinite loop when trying to collect a non-visible treasure. — at Version 2

Reported by: Freagarach Owned by:
Priority: Must Have Milestone: Alpha 26
Component: Simulation Keywords:
Cc: Patch:

Description (last modified by Freagarach)

When tasking to gather a treasure, and there is a treasure in the FOW, but nearby, UnitAI will get caught up in an infinite loop.

Change History (5)

by Freagarach, 3 years ago

Attachment: BT added

Backtrace.

by Freagarach, 3 years ago

Attachment: commands.txt added

comment:1 by Freagarach, 3 years ago

I can reproduce with the replay, but Asger cannot and Asger can also.

Last edited 3 years ago by Freagarach (previous) (diff)

comment:2 by Freagarach, 3 years ago

Component: Core engineSimulation
Description: modified (diff)
Keywords: UnitAI added
Summary: Segfault in MP.Infinite loop when trying to collect a non-visible treasure.

by Freagarach, 3 years ago

Attachment: commands.2.txt added

Minimal replay at r25944.

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