Opened 3 years ago
Last modified 15 months ago
#6355 new enhancement
Add a visual indication for damaged buildings to re-enter them
Reported by: | Langbart | Owned by: | |
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Priority: | Should Have | Milestone: | Backlog |
Component: | UI – In-game | Keywords: | |
Cc: | Patch: |
Description (last modified by )
A typical feature of RTS games is that heavily damaged buildings automatically unload all the units inside. In 0ad, there is no visual notification indicating that the building needs to be repaired in order to re-enter it.
Below are two cases where this issue has been reported.
(1) Forum by seeh
(19/May/21)
(2) IRC 0ad by David_Longbotum
(11/Oct/21)
09:10 < David_Longbotum> in the game during multiplayer i often run into this problem where I can not garrison my units into a captured Civic Center.
09:10 < David_Longbotum> i don't know if it is a bug. just tired of it
Ideas for a possible solution could be:
- adding a status bar icon,
- adding an icon above the structure,
- a special texture overlay or
- have a disabled garrison icon when hovering, perhaps even with a tooltip.
Attachments (4)
Change History (9)
by , 3 years ago
Attachment: | status_bar_repair.jpg added |
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by , 3 years ago
Attachment: | icon_above_structure.jpg added |
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by , 3 years ago
Attachment: | texture_overlay.jpg added |
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comment:1 by , 3 years ago
Description: | modified (diff) |
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comment:2 by , 3 years ago
Another option: Have a disabled garrison icon when hovering, perhaps even with a tooltip.
by , 3 years ago
Attachment: | tooltip.jpg added |
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fixing layout of images