Opened 2 years ago
Last modified 15 months ago
#6357 new enhancement
Larger arrow projectiles
Reported by: | Langbart | Owned by: | |
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Priority: | If Time Permits | Milestone: | Backlog |
Component: | UI – Miscellaneous | Keywords: | |
Cc: | Patch: |
Description (last modified by )
Playing old releases like Alpha XXI Ulysses [18904], arrow projectiles used to be easier to see. They have lost a few pixels in thickness.
The change came with [20458] weap_arrow_front.dae & weap_arrow_back.dae.
- Related forum thread: arrows? (2/Oct/21) by
bigaxd
Arrows fired are almost invisible of how tiny they are, is there a way to make them just a very little bit bigger so that they can be seen without zooming in to the maximum
Increasing the size of some projectiles would be a good addition.
Attachments (2)
Change History (8)
comment:1 by , 2 years ago
Description: | modified (diff) |
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by , 2 years ago
comment:2 by , 2 years ago
Description: | modified (diff) |
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added the change set that makes the arrows less visible.
follow-up: 4 comment:3 by , 2 years ago
The goal of r20548 was to make everything look more realistic. The old arrows, while visible were not looking good.
In A24 arrows were also made a lot faster (to prevent dancing) which makes them harder to see. IIRC bb has a patch to restore them to normal speed. Sadly it reintroduces dancing and it removes the IMHO nicer trajectories.
comment:4 by , 2 years ago
Replying to stanislas69:
The goal of r20548 was to make everything look more realistic. The old arrows, while visible were not looking good.
adding an image