Changes between Version 21 and Version 22 of Ticket #645


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Timestamp:
Dec 8, 2010, 9:39:24 PM (13 years ago)
Author:
Kieran P
Comment:

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  • Ticket #645

    • Property Milestone Alpha 3Alpha 4
  • Ticket #645 – Description

    v21 v22  
    1111* Need a way to tell if a building has garrisoned units, and how many, without having to click on it. Maybe a count next to the health bar, or a flag on the top of buildings?
    1212
    13 * Garrisoning needs a new 'out' icon. It's currently pointing into the door, but the text says 'Unload-all'. The icon should have the arrow point away from the door.
     13'''* [DONE]''' Garrisoning needs a new 'out' icon. It's currently pointing into the door, but the text says 'Unload-all'. The icon should have the arrow point away from the door.
    1414
    1515'''Bug Fixes'''
     
    1717* Not all units are being healed. There is one unit that has 3.1111111111111111119 health (at the same time, perhaps round to 1 decimal place, e.g. 3.1%)
    1818
    19 * Not all units are going to the rally flag for the building when they are all unloaded. Unloading one at a time works.
     19'''* [DONE]''' Not all units are going to the rally flag for the building when they are all unloaded. Unloading one at a time works.
    2020
    21 * When more than one unit of a type is garrisoned, the garrison buttons may change position every time a unit of that type is unloaded. This occurs when units of the same type are spread throughout the garrison list. This list may need to be sorted to prevent this from happening. (Unit selections would also suffer from this problem if selections that contained multiple units of the same type allowed removing a single unit. However, the selection buttons remove the entire group so this problem is not seen there.)
     21'''* [DONE]''' When more than one unit of a type is garrisoned, the garrison buttons may change position every time a unit of that type is unloaded. This occurs when units of the same type are spread throughout the garrison list. This list may need to be sorted to prevent this from happening. (Unit selections would also suffer from this problem if selections that contained multiple units of the same type allowed removing a single unit. However, the selection buttons remove the entire group so this problem is not seen there.)
    2222
    2323'''* [DONE]''' The garrison icon when holding down CTRL (or using the garrison button in the units panel) doesn't grey out when that unit can be garrisoned, and you hover over a building which does support garrisoning, but the combination of the two (building and unit) is unsupported. Example: it shows coloured garrison icon when you try to put a horse into a tower, which is not allowed.