Changes between Version 23 and Version 30 of Ticket #645
- Timestamp:
- Apr 17, 2011, 9:49:31 PM (13 years ago)
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Ticket #645
- Property Priority critical → Must Have
- Property Milestone Alpha 4 → Alpha 5
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Ticket #645 – Description
v23 v30 9 9 '''* [DONE]''' When a unit isn't able to be garrisoned into the building, then show a greyed out version of the cursor when holding down CTRL. 10 10 11 '''* [DONE]''' Garrisoning needs a new 'out' icon. It's currently pointing into the door, but the text says 'Unload-all'. The icon should have the arrow point away from the door. 12 11 13 * Need a way to tell if a building has garrisoned units, and how many, without having to click on it. Maybe a count next to the health bar, or a flag on the top of buildings? 12 14 13 '''* [DONE]''' Garrisoning needs a new 'out' icon. It's currently pointing into the door, but the text says 'Unload-all'. The icon should have the arrow point away from the door.14 15 15 '''Bug Fixes''' 16 17 * Not all units are being healed. There is one unit that has 3.1111111111111111119 health (at the same time, perhaps round to 1 decimal place, e.g. 3.1%)18 16 19 17 '''* [DONE]''' Not all units are going to the rally flag for the building when they are all unloaded. Unloading one at a time works. … … 23 21 '''* [DONE]''' The garrison icon when holding down CTRL (or using the garrison button in the units panel) doesn't grey out when that unit can be garrisoned, and you hover over a building which does support garrisoning, but the combination of the two (building and unit) is unsupported. Example: it shows coloured garrison icon when you try to put a horse into a tower, which is not allowed. 24 22 25 '''* [WONT FIX]''' The garrison icon when holding down CTRL or using the garrison button in the units panel) doesn't grey out when the building is already full of units. 23 * Not all units are being healed. There is one unit that has 3.1111111111111111119 health (at the same time, perhaps round to 1 decimal place, e.g. 3.1%) 26 24 27 25 * When units are garrisoned in a ship, they do not increase the amount of arrows fired from it.