Changes between Version 3 and Version 6 of Ticket #645
- Timestamp:
- Oct 25, 2010, 9:17:24 PM (14 years ago)
Legend:
- Unmodified
- Added
- Removed
- Modified
-
Ticket #645 – Description
v3 v6 4 4 5 5 '''Enhancements''' 6 7 * Need a way to tell if a building has garrisoned units, and how many, without having to click on it. Maybe a count next to the health bar? 6 8 7 9 * When no units are garrisoned, the 'unload all' button should be grayed out and unclickable (as it has no function), but shouldn't be removed from the UI. … … 12 14 13 15 * Change garrisoning limits to: House = 5, Towers/Outposts/Barracks/Dock = 10, Civ Centre = 20, Fortress = 30. 16 17 * Need to be able to garrison units without using the CTRL key. Something like this was discussed in IRC: http://skitch.com/k776/d7daa/alpha-ii-preview-image-0-a.d-game-mod-db On hover, buildings with multiple actions would display a menu of available options. 14 18 15 19 '''Bug Fixes'''