Opened 2 years ago
Last modified 6 months ago
#6486 new defect
Units Demo triggers segmentation fault — at Initial Version
Reported by: | Langbart | Owned by: | |
---|---|---|---|
Priority: | Should Have | Milestone: | Backlog |
Component: | UI – In-game | Keywords: | |
Cc: | Patch: |
Description
GIT version: [26742]
to reproduce
- Start the
Units demo
map
GAME STARTED, ALL INIT COMPLETE Assertion failed: "it->second.pos.X.ToInt_RoundToZero() / PUSHING_GRID_SIZE < m_MovingUnits.width() && it->second.pos.Y.ToInt_RoundToZero() / PUSHING_GRID_SIZE < m_MovingUnits.height()" Location: CCmpUnitMotion_System.cpp:435 (Move) Call stack: (error while dumping stack: Function not supported) errno = 22 (Invalid alignment) OS error = ? (C)ontinue, (S)uppress, (B)reak, Launch (D)ebugger, or (E)xit? Process 97509 stopped * thread #1, name = 'main', queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0x0) frame #0: 0x000000010109c930 pyrogenesis`::mozalloc_abort(msg=<unavailable>) at mozalloc_abort.cpp:33:3 [opt] 30 #ifdef MOZ_WIDGET_ANDROID 31 abortThroughJava(msg); 32 #endif -> 33 MOZ_CRASH(); 34 } 35 36 #ifdef MOZ_WIDGET_ANDROID
lldb
(lldb) bt * thread #1, name = 'main', queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0x0) * frame #0: 0x000000010109c930 pyrogenesis`::mozalloc_abort(msg=<unavailable>) at mozalloc_abort.cpp:33:3 [opt] frame #1: 0x0000000101b945ad pyrogenesis`::abort() at mozalloc_abort.cpp:82:3 [opt] frame #2: 0x00000001004f31a6 pyrogenesis`sys_display_error(text=<unavailable>, flags=6) at unix.cpp:268:4 [opt] frame #3: 0x00000001004d5923 pyrogenesis`debug_DisplayError(wchar_t const*, unsigned long, void*, wchar_t const*, wchar_t const*, int, char const*, long volatile*) [inlined] CallDisplayError(text=L"Assertion failed: \"it->second.pos.X.ToInt_RoundToZero() / PUSHING_GRID_SIZE < m_MovingUnits.width() && it->second.pos.Y.ToInt_RoundToZero() / PUSHING_GRID_SIZE < m_MovingUnits.height()\"\r\nLocation: CCmpUnitMotion_System.cpp:435 (Move)\r\n\r\nCall stack:\r\n\r\n(error while dumping stack: Function not supported)\r\nerrno = 22 (Invalid alignment)\r\nOS error = ?\r\n", flags=6) at debug.cpp:374:8 [opt] frame #4: 0x00000001004d5906 pyrogenesis`debug_DisplayError(description=L"Assertion failed: \"it->second.pos.X.ToInt_RoundToZero() / PUSHING_GRID_SIZE < m_MovingUnits.width() && it->second.pos.Y.ToInt_RoundToZero() / PUSHING_GRID_SIZE < m_MovingUnits.height()\"", flags=6, context=0x00007ffeefbfd840, lastFuncToSkip=<no summary available>, pathname=<no summary available>, line=<no summary available>, func=<no value available>, suppress=<no summary available>) at debug.cpp:460 [opt] frame #5: 0x00000001004d618e pyrogenesis`debug_OnAssertionFailure(expr=<no summary available>, suppress=<no summary available>, file=<no summary available>, line=<no summary available>, func=<no value available>) at debug.cpp:547:9 [opt] frame #6: 0x000000010010795c pyrogenesis`CCmpUnitMotionManager::Move(this=<unavailable>, ents=<no summary available>, dt=(value = <no summary available>)) at CCmpUnitMotion_System.cpp:434:3 [opt] frame #7: 0x000000010010513b pyrogenesis`CCmpUnitMotionManager::HandleMessage(this=<unavailable>, msg=<unavailable>, (null)=<no summary available>) at CCmpUnitMotion_System.cpp:0 [opt] frame #8: 0x0000000100192757 pyrogenesis`CComponentManager::BroadcastMessage(this=<no summary available>, msg=<unavailable>) at ComponentManager.cpp:1015:18 [opt] frame #9: 0x00000001000983b6 pyrogenesis`CSimulation2Impl::UpdateComponents(simContext=<no summary available>, turnLengthFixed=(value = <no summary available>), commands=<unavailable>) at Simulation2.cpp:566:20 [opt] frame #10: 0x0000000100096c76 pyrogenesis`CSimulation2Impl::Update(this=<no summary available>, turnLength=<no summary available>, commands=<unavailable>) at Simulation2.cpp:401:2 [opt] frame #11: 0x00000001001abeeb pyrogenesis`CTurnManager::Update(this=<unavailable>, simFrameLength=<no summary available>, maxTurns=<no summary available>) at TurnManager.cpp:146:17 [opt] frame #12: 0x0000000100207d95 pyrogenesis`CGame::Update(this=<no summary available>, deltaRealTime=<no summary available>, doInterpolate=<no summary available>) at Game.cpp:400:22 [opt] frame #13: 0x0000000100006cb4 pyrogenesis`RunGameOrAtlas(int, char const**) [inlined] Frame() at main.cpp:435:12 [opt] frame #14: 0x00000001000064c0 pyrogenesis`RunGameOrAtlas(argc=<no summary available>, argv=<no summary available>) at main.cpp:691 [opt] frame #15: 0x0000000100004ab6 pyrogenesis`main(argc=<no summary available>, argv=<no summary available>) at main.cpp:743:2 [opt] frame #16: 0x00007fff6ccebcc9 libdyld.dylib`start + 1
bisect
issue
there is something wrong with the viking_longship.xml
, it does not like the changes being made to depth
if you simply revert back to the old number, it works.
The actual issue may sit in another file, could it be [26245] ?
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