﻿id,summary,reporter,owner,description,type,status,priority,milestone,component,resolution,keywords,cc,phab_field
6488,Sandbox maps missing ground textures,Langbart,,"==== to reproduce
* Start one of the following scenarios maps
  * `sandbox_han`
  * `sandbox_kushites`
  * `sandbox_mauryas`
  * `sandbox_persians`
  * `sandbox_romans`
  * `sandbox_spartans`
  * `test_foundation`
* Notice the missing textures on the ground
* See image for `sandbox_persians` below for more clarity.(A25 left - A26 right)
[[Image(pers.jpg, 600px, center)]]

==== bisect
(not yet, might not be needed. see IRC below)

==== reproducible
All listed sandbox maps above appear normal in A25b [25860] (Han added in a26). The `test_foundation` appears the same.

==== related
IRC 0ad-dev [https://irclogs.wildfiregames.com/%230ad-dev/2022-04-02-QuakeNet-%230ad-dev.log 2/Apr/22]

{{{
[04:36:13] Langbart sandbox maps are broken for some civs
[04:36:27] Langbart e.g. kush, han, romans
[04:36:49] wowgetoffmang I'd kind of like to delete them.
[04:36:59] Langbart ok
[04:37:10] wowgetoffmang But maybe I'll fix them instead of arguing
[04:37:13] wowgetoffmang lol
[04:37:25] wowgetoffmang I know more than one person is against deleting maps.
[04:37:44] Langbart i make a ticket
[04:37:51] wowgetoffmang ok
}}}

==== Nice-to-do
The `FogFactor`/ `FogThickness` should be reduced for `britons/gauls`.
* See image for `sandbox_britons` below for more clarity.(A25 left - A26 right; tested with default settings)

[[Image(britons.jpg, 600px, center)]]

",defect,new,If Time Permits,Alpha 26,Maps,,,,
