﻿id,summary,reporter,owner,description,type,status,priority,milestone,component,resolution,keywords,cc,phab_field
6494,Rectangular texture error on water when dying,Langbart,,"A user called `Sevda` reported a bug in the forum. I am just creating the ticket so the issue will not be forgotten.
> ''Another bug found, when a whale is killed, this is shown as the corpse. There is no error returned but a sudden square black hole in the middle of the ocean ...''
* [https://wildfiregames.com/forum/topic/76139-naval-gameplay-flaws-and-fixes/?do=findComment&comment=489040 Naval gameplay: flaws and fixes] (4/Apr/22)

A similar issue happened to me as well.
==== to reproduce
* Start the game with `default` settings
* Start the `forest_battle_4p` map
* Select the harbor in the middle and produce a fishing boat (use cheat code `wololo` before)
* When I sink the fishing boat it looks like in the image below.
[[Image(square.jpg, 600px, center)]]
* See image of dead whale on `Corinthian Isthmus (2)` map below.
[[Image(Corinthian_Isthmus_2p.jpg, 600px, center)]]


==== related
**EDIT 18/Apr/22**\\
* ~~Toggling `Real water depth` in the settings no longer shows the rectangle.~~
  * Toggling the `Real water depth` off will show just less of of the square but does not hide the rectangle. \\
  * See forum thread: [https://wildfiregames.com/forum/topic/77423-when-death-encountered-a-bug/#comment-492202 When Death encountered a Bug] (18/Apr/22)
* Also some units don't show a rectangle upon death e.g. `Han fishing boat` (see GIF below). 
[[Image(han_fishing.gif, 600px, center)]]


==== bisect
[26284]

==== reproducible
Issue is reproducible with current git version [26759].\\
Issue is **not** reproducible with A25b.
",defect,new,Should Have,Alpha 26,Core engine,,,,
