Opened 2 years ago
Closed 23 months ago
#6503 closed enhancement (fixed)
Han Chinese siege towers issues
Reported by: | Langbart | Owned by: | Stan |
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Priority: | Nice to Have | Milestone: | Alpha 26 |
Component: | Art & Animation | Keywords: | |
Cc: | Patch: |
Description (last modified by )
Two issues
Attack
IRC 0ad-dev 29/Apr/22
18:26 < phosit> It looks weird if the siege towers of Han Chinese attack: The lances stab even if the tower is far away from the enemy
18:28 < phosit> looks like attack_ranged animation is just a placeholder?
See GIF below, the tower is manned by women and does not shoot any arrows, the moving spears give the false impression that it is some kind of deadly weapon even though it is completely harmless.
- Garrison flag
It is a bit short. Flag hides when the tower is idle, see GIF below.
Attachments (7)
Change History (18)
by , 2 years ago
Attachment: | towergif.gif added |
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by , 2 years ago
Attachment: | short_flag.jpg added |
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comment:1 by , 2 years ago
comment:2 by , 2 years ago
I honestly wish we could give Siege Towers a capture attack along with their ranged attack.
by , 2 years ago
comment:5 by , 2 years ago
Owner: | set to |
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Patch: | → Phab:D4655 |
comment:7 by , 2 years ago
Resolution: | fixed |
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Status: | closed → reopened |
Replying to Langbart:
- Garrison flag
It is a bit short.
The prop point (prop_garrisoned
) in the han_siege_tower.dae
needs to be moved a bit higher.
My file did work but it was only 50% as long as the original.
Related forum threads:
- A25 Feedbacks from testing (19/Aug/21)
by , 2 years ago
by , 2 years ago
Attachment: | flagmyface.jpg added |
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by , 2 years ago
Attachment: | han_s_tower_attachpoint_flag.jpg added |
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comment:10 by , 2 years ago
Component: | UI – In-game → Art & Animation |
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Description: | modified (diff) |
Owner: | removed |
Patch: | Phab:D4655 |
Status: | reopened → new |
Was originally supposed to be a melee attack...