Opened 23 months ago

Closed 21 months ago

Last modified 21 months ago

#6556 closed enhancement (fixed)

Blemmye Desert Raider has a very bright rein when zoomed out

Reported by: Langbart Owned by: Stan
Priority: If Time Permits Milestone: Alpha 26
Component: Art & Animation Keywords:
Cc: Patch:

Description (last modified by Langbart)

to reproduce

  • Default settings applied
  • Start a Mainland map with the Kushites
  • Produce some Blemmye Desert Raider (produced at the Blemmye Camp)
  • Look at the reins, they are very bright, they catch the eye very easily.
    • You have to change the camera angle a little and zoom out, up close the reins look more brown.
  • See image below for more clarity

reproducible

It looks less bright in A23, but starting with A24 it is bright.

note

Ticket can be closed if this is intended to look like that.

Attachments (3)

DS_units_kushites_camel_javelinist_rein_camel.jpg (944.8 KB ) - added by Langbart 23 months ago.
l_m_h_settings.jpg (101.7 KB ) - added by Langbart 23 months ago.
side_by_side.jpg (75.5 KB ) - added by Langbart 23 months ago.

Download all attachments as: .zip

Change History (9)

comment:1 by Stan, 23 months ago

Description: modified (diff)

Are you playing with low quality models?

in reply to:  1 comment:2 by Langbart, 23 months ago

Description: modified (diff)

Replying to stanislas69:

Are you playing with low quality models?

Invisible under low, images seen in the ticket were taken with the default settings.

by Langbart, 23 months ago

Attachment: l_m_h_settings.jpg added

comment:3 by Langbart, 23 months ago

Could it simply be a texture issue, if I replace the props/horse/peytral_iron_03.png with props/horse/peytral_iron.png in the camel_rein.xml file it looks better.

See the texture files in the image below side by side.

by Langbart, 23 months ago

Attachment: side_by_side.jpg added

comment:4 by Stan, 23 months ago

Then yes it's likely an alpha color issue. When the mipmaps are generated they probably mix too much white. One would have to look into the dds texture to see what's going on.

Last edited 23 months ago by Stan (previous) (diff)

comment:5 by Stan, 21 months ago

Owner: set to Stan
Resolution: fixed
Status: newclosed

In 27045:

Fix mipmap issue with the camel rein. Use a very light texture as most details are not really visible.
Fixes #6556
Reported by: @Langbart

comment:6 by Stan, 21 months ago

Milestone: Alpha 27Alpha 26
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