Changes between Version 7 and Version 15 of Ticket #656


Ignore:
Timestamp:
Feb 10, 2012, 3:26:58 AM (12 years ago)
Author:
historic_bruno
Comment:

Fixed an annoying camera bounds problem. I believe it was the one referenced in this ticket, if not, let us know.

For the remaining problem, it sounds like expected pathfinding behavior, it won't let units cross from one passability class to another, even if they started on a tile with an unpassable class (for instance, out of the map world, or on land for a water unit, or on water for a land unit). So the lesson is don't design maps with units in unpassable areas or they'll get stuck :)

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  • Ticket #656

    • Property Status newclosed
    • Property Priority majorminor
    • Property Milestone Alpha 3Alpha 9
    • Property Owner Philip Taylor removed
    • Property Resolutionfixed
  • Ticket #656 – Description

    v7 v15  
    11 * Map Hellenized Egipt: one Elefant on the left of the lake at North-West of the Player 1 disappears out of the map and never come back; '''update''': after map update (r8533) this is no longer reproducible, but maybe it should still need to be fixed in the engine;
    22 * ~~the minimap doesn't cover all real map and units at map borders aren't visible on the minimap~~;
    3  * camera can move outside of the circle at angles;
     3 * ~~camera can move outside of the circle at angles;~~
    44 * ~~the circle around the minimap shouldn't be black otherwise it's not obvious you are on a circular map, especially if starting player is not near border. It should have a decoration similar to other boxes.~~