Opened 22 months ago
Closed 22 months ago
#6579 closed defect (fixed)
Wrong animation selected for unit activity
Reported by: | Langbart | Owned by: | Stan |
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Priority: | Should Have | Milestone: | Alpha 26 |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
The recent animation cleanup in the actor files causes a lot of issues. Very often a wrong animation is being displayed.
to reproduce for an Athens spearman
- Start a map with
Athens
, select the spearmen and have them start collecting wood. - Pay attention when they move between drop points.
- See GIF/Image below for more clarity. On the left side is [26964], on the right side [26963].
bisect
The problem with the Athenian
spearman described above occurred with [26964].
More civs and units are affected, e.g. the Roman
swordsman.
possible solution
Adding frequency="1"
-
binaries/data/mods/public/art/actors/units/athenians/infantry_spearman_b.xml
a b 61 61 <variant file="biped/approach_praise.xml"/> 62 62 </group> 63 63 <group> 64 <variant name="Idle"/>64 <variant frequency="1" name="Idle"/> 65 65 <variant file="biped/formations/phalanx_front.xml"/> 66 66 <variant file="biped/formations/phalanx_mid.xml"/> 67 67 <variant file="biped/formations/phalanx_back.xml"/>
related ticket
Attachments (2)
Change History (3)
by , 22 months ago
Attachment: | wood_spp.jpg added |
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by , 22 months ago
Attachment: | woodME.gif added |
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comment:1 by , 22 months ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
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