Opened 6 weeks ago

Closed 6 weeks ago

#6644 closed defect (fixed)

Game Menu not accessible when playing at resolution 5120x1440 fullscreen

Reported by: krafel Owned by:
Priority: Should Have Milestone:
Component: Core engine Keywords:
Cc: krafel Patch:

Description

If I play 0 A.D. (great game btw!) in fullscreen mode with auto-detected or manually set resolution of 5120x1440, the game starts up, but the menu on the left side is not accessible, the mouse pointer would not move there. If I set the mode to windowed in the user.cfg and xres/yres to that resolution or another, lower one, everything works as expected.

OS is fedora 36, monitor model is Philips 499P

Attachments (2)

userreport_hwdetect.txt (11.6 KB ) - added by krafel 6 weeks ago.
system_info.txt (8.4 KB ) - added by krafel 6 weeks ago.

Download all attachments as: .zip

Change History (6)

by krafel, 6 weeks ago

Attachment: userreport_hwdetect.txt added

by krafel, 6 weeks ago

Attachment: system_info.txt added

comment:1 by Stan‘, 6 weeks ago

Hey,

Thanks for the report, you have an unusually large screen. Can you try the borderless.fullscreen = false option ?

You might also try to play with borderless.window = true

See https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/config/default.cfg#L31

comment:2 by Stan‘, 6 weeks ago

Milestone: Backlog

comment:3 by krafel, 6 weeks ago

That did it, thanks!

borderless.fullscreen = false was the thing to do.

comment:4 by Stan‘, 6 weeks ago

Milestone: Backlog
Resolution: fixed
Status: newclosed

Thanks, I've added it the wiki:FAQ page

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