Opened 14 months ago
Closed 14 months ago
#6644 closed defect (fixed)
Game Menu not accessible when playing at resolution 5120x1440 fullscreen
Reported by: | krafel | Owned by: | |
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Priority: | Should Have | Milestone: | |
Component: | Core engine | Keywords: | |
Cc: | krafel | Patch: |
Description
If I play 0 A.D. (great game btw!) in fullscreen mode with auto-detected or manually set resolution of 5120x1440, the game starts up, but the menu on the left side is not accessible, the mouse pointer would not move there. If I set the mode to windowed in the user.cfg and xres/yres to that resolution or another, lower one, everything works as expected.
OS is fedora 36, monitor model is Philips 499P
Attachments (2)
Change History (6)
by , 14 months ago
Attachment: | userreport_hwdetect.txt added |
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by , 14 months ago
Attachment: | system_info.txt added |
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comment:1 by , 14 months ago
comment:2 by , 14 months ago
Milestone: | → Backlog |
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comment:3 by , 14 months ago
That did it, thanks!
borderless.fullscreen = false
was the thing to do.
comment:4 by , 14 months ago
Milestone: | Backlog |
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Resolution: | → fixed |
Status: | new → closed |
Thanks, I've added it the wiki:FAQ page
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Hey,
Thanks for the report, you have an unusually large screen. Can you try the
borderless.fullscreen = false
option ?You might also try to play with
borderless.window = true
See https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/config/default.cfg#L31