﻿id,summary,reporter,owner,description,type,status,priority,milestone,component,resolution,keywords,cc,phab_field
6706,Unintended pack/unpack loop for catapults,Langbart,,"This issue was reported by `dinuruian` in the forum for A26
- [https://wildfiregames.com/forum/topic/101749-siege-catapult-bug-packunpack-on-shooting-target/ siege catapult bug pack/unpack on shooting target] (15/Dec/22)


GIF/ scene of the replay provided by `dinuruian`, that shows the issue:
[[Image(siege_pack_unpack.gif, 600px, center)]]
[[Image(scene.png, 800px, center)]]

==== reproducible
- issue can be noticed from A25 onwards

==== possible cause
- the issue might have been caused by the unit pushing changes
  - [25182]
  - [26245]
  - [26261]


==== to reproduce
- try to create a similar scene with lots of soldiers around catapults
- minimal replay attached (~4min)
  - attachment:commands.txt

[[Image(rec_scene.png, 600px, center)]]


==== expected behavior
- Once the siege units unpacks on a target, it should not pack up again


==== related
- issue about gatherers being pushed back on a berry bush
  - [[https://code.wildfiregames.com/D4461#190337|D4461]] (27/Jan/22)


",defect,new,Should Have,Alpha 27,Core engine,,,,
