Changes between Initial Version and Version 1 of Ticket #6735, comment 6
- Timestamp:
- Feb 14, 2023, 11:38:39 AM (15 months ago)
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Ticket #6735, comment 6
initial v1 5 5 -- 6 6 7 With that being said, I think the correct fix is something more like solution 2 above. The AI should order the unit to move in range of the entity, and not to a fixed position. This will let UnitAI make better decisions, and handles some other cases like mods that make moving CCs etc.7 With that being said, I think it is a correct fix to do solution 2 above. The AI should order the unit to move in range of the entity, and not to a fixed position. This will let UnitAI make better decisions, and handles some other cases like mods that make moving CCs etc. This is independent of fixing a possible underlying issue in unit motion.