Changes between Version 3 and Version 4 of Ticket #67, comment 40
- Timestamp:
- Apr 12, 2014, 1:53:34 PM (10 years ago)
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Ticket #67, comment 40
v3 v4 19 19 ||56||Newlines in textfiles for formatting||There are some messages like this at startup: „tinygettext: Couldn't translate: „[[BR]]It's caused by the newlines in splashscreen.txt. The newlines are there for formatting purpose and our localization system tries to find a translation for „\n“.||Bug|| 20 20 ||57||Trying to translate already translated template data||GetTechnologyData in session.js calls translateObjectKeys and translates the technology's genericName. Later getEntityNames in utility_functions.js tries to translate it again and fails because it passes the already translated string as msgid.[[BR]][[BR]]Steps to reproduce (I've used the German translation):[[BR]]1. Enable translation error logging in Log.cpp[[BR]]2. Singleplayer->Matches[[BR]]3. keep the default setup, just set your civ to Iberians[[BR]]4. Start the game and then select a female citizen[[BR]][[BR]]I'm getting the message „tinygettext: Couldn't translate: Stadtphase“||Bug|| 21 ||58||Strings not yet added for translation||- simulation/components/BuildRestrictions.js (multiple strings)[[BR]]- simulation/components/Player.js („Insufficient resources“)[[BR]]- Gui/session/messages.js ("You have been attacked by %(attacker)s!")[[BR]]- ... others?||Todo||