Opened 18 years ago

Closed 13 years ago

Last modified 8 years ago

#68 closed task (invalid)

Network - Basic

Reported by: Stuart Walpole Owned by: Andrew
Priority: Must Have Milestone: Alpha 2
Component: Network Keywords:
Cc: Patch:

Description (last modified by Anton Galitch)

  • entity ownership
  • verification of entity ownership - for issuing commands
  • command synchronisation between clients and the server - this is basically just connecting some code in the input with some networking code
  • Game turn length calculation and lag handling - depends Ping Support

Change History (7)

comment:1 by Simon Brenner, 17 years ago

Description: modified (diff)

comment:2 by Anton Galitch, 15 years ago

Description: modified (diff)

comment:3 by (none), 13 years ago

Milestone: Multiplayer Demo

Milestone Multiplayer Demo deleted

comment:4 by Andrew, 13 years ago

Milestone: Backlog
Owner: set to Andrew

comment:5 by Philip Taylor, 13 years ago

Resolution: invalid
Status: newclosed

Obsoleted by new simulation system, except we still need lag handling (see #604).

comment:6 by Kieran P, 13 years ago

Milestone: BacklogOS Alpha 2

comment:7 by elexis, 8 years ago

Component: Core engineNetwork

(changed component to network)

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