﻿id,summary,reporter,owner,description,type,status,priority,milestone,component,resolution,keywords,cc,phab_field
68,Network - Basic,Stuart Walpole,," * ~~Ordering of entity groups (over the network) http://www.wildfiregames.com/forum/index.php?showtopic=1665~~

 * ~~entity ownership~~

 * verification of entity ownership - for issuing commands

 * Synchronisation of entities with network. http://www.wildfiregames.com/forum/index.php?showtopic=1665

 * ~~command synchronisation between clients and the server - this is basically just connecting some code in the input with some networking code~~

 * Ping support for message sockets: http://www.wildfiregames.com/forum/index.php?showtopic=1665

 * Game turn length calculation and lag handling - depends Ping Support 
",task,new,Must Have,Multiplayer Demo,Core engine,,,,
