﻿id,summary,reporter,owner,description,type,status,priority,milestone,component,resolution,keywords,cc,phab_field
691,Separate playable maps from testing maps,Kieran P,Philip Taylor,"'''Implementation Notes:'''

* Should be able to add new folders into maps/scenarios and move maps into them and have them still work properly (map should still display in the overall map list, i.e. folders do not affect listing of the maps). Purely for organizing files, not the GUI.

* Add field to map files, <MatchType name=""...."" />

* Generate match type dropdown from various different map types in the xml files, and have them filter map list by that MatchType value.

* Clean up code so you don't need to change so many mapType if and case statements in JS and C++.

'''End Goal:'''

* I create maps/scenarios/testing, throw some maps into it, edit the maps and set MatchType to ""Testing"".

'''End Result:'''

In the gui, you have a match type dropdown with options derived from <MatchType>, namely 'Playable' and 'Testing'. When I select testing, I see only maps where they have <MatchType name=""Testing"" />",enhancement,new,major,Alpha 3,Core engine,,,,
