﻿id,summary,reporter,owner,description,type,status,priority,milestone,component,resolution,keywords,cc,phab_field
6937,Vulkan crash when spir-v shaders are missing,Itms,,"When the shaders are missing (in my case, because I made a silly mistake in generating the nightly-build from the git PoC), the game crashes on startup.

This has the same severity as #6936, since users cannot fix the issue without at least enabling the spirv mod in user.cfg.

This should not happen anymore with the nightly-build, however, a user who enabled Vulkan in the nightly-build would get this crash when testing a build from the git repo. It will be easier for them to fix this by running the get-nightly-shaders script, but they should be instructed to do so without a crash.

{{{
Assertion failed: ""0 <= pass && pass < static_cast<int>(m_Passes.size())""
Location: shadertechnique.cpp:79 (CShaderTechnique::GetGraphicsPipelineState)
}}}",defect,new,Release Blocker,Alpha 27,Core engine,,,Vladislav Belov,
