Changes between Initial Version and Version 7 of Ticket #785


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Timestamp:
Mar 24, 2012, 6:24:40 PM (12 years ago)
Author:
Jonathan Waller
Comment:

A comment about multiplayer, we need to make sure players are working at the same speed. I like the way that the Total War series implements this by making the game run as fast as the slowest chosen speed, so if Alice sets 2x speed and Bob sets 1.5x speed the game runs at 1.5x speed. A similar system could be used to slow the game down with preference always being given to the speed closest to standard speed.

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  • Ticket #785

    • Property Keywords simple added
    • Property Priority Should HaveNice to Have
    • Property Status newassigned
    • Property Owner set to Joe
  • Ticket #785 – Description

    initial v7  
    11Compared to many other RTS games, the units in 0 a.d. have a very slow movement speed.
    22Some users may like this, others naturally won't. To satisfy all, I think there should be a speed multiplier, so that people can play at their preferred rhythm.
     3