﻿id,summary,reporter,owner,description,type,status,priority,milestone,component,resolution,keywords,cc,phab_field
785,Implement variable game speed,Wolter Hellmund,Joe,"Compared to many other RTS games, the units in 0 a.d. have a very slow movement speed.
Some users may like this, others naturally won't. To satisfy all, I think there should be a speed multiplier, so that people can play at their preferred rhythm.

",defect,assigned,Nice to Have,Backlog,Core engine,,simple,,
