﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	resolution	keywords	cc	phab_field
785	Implement variable game speed	Wolter Hellmund		"Compared to many other RTS games, the units in 0 a.d. have a very slow movement speed.
Some users may like this, others naturally won't. To satisfy all, I think there should be a speed multiplier, so that people can play at their preferred rhythm."	defect	new	Should Have	Backlog	Core engine				
