Opened 13 years ago
Last modified 11 years ago
#785 closed defect
Implement variable game speed — at Initial Version
Reported by: | Wolter Hellmund | Owned by: | |
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Priority: | Nice to Have | Milestone: | Alpha 14 |
Component: | Core engine | Keywords: | patch |
Cc: | adrian_adam_@… | Patch: |
Description
Compared to many other RTS games, the units in 0 a.d. have a very slow movement speed. Some users may like this, others naturally won't. To satisfy all, I think there should be a speed multiplier, so that people can play at their preferred rhythm.
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