Opened 13 years ago

Last modified 11 years ago

#785 closed defect

Implement variable game speed — at Initial Version

Reported by: Wolter Hellmund Owned by:
Priority: Nice to Have Milestone: Alpha 14
Component: Core engine Keywords: patch
Cc: adrian_adam_@… Patch:

Description

Compared to many other RTS games, the units in 0 a.d. have a very slow movement speed. Some users may like this, others naturally won't. To satisfy all, I think there should be a speed multiplier, so that people can play at their preferred rhythm.

Change History (0)

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