Opened 13 years ago

Closed 12 years ago

#891 closed defect (fixed)

Animals can attack buildings

Reported by: Erik Johansson Owned by:
Priority: Should Have Milestone: Alpha 10
Component: UI & Simulation Keywords:
Cc: Philip Taylor, Jan Wassenberg, Kenny Long Patch:

Description

Some animals are meant to be aggressive and attack the players units, that works fine as far as I can tell. However, at the moment they also attack buildings, something they shouldn't :) Perhaps it's something that's difficult to do, in that case it might benefit from being done at the same time that most cavalry/infantry units will be stopped from attacking buildings. Either way, the easiest way to limit it (especially since there is/might be edge cases like the Iberian Champion Javelinists which are cavalry units, but can attack buildings) is to add a new tag in the XMLs? Something like <CanAttackBuildings />?

Change History (2)

comment:1 by historic_bruno, 13 years ago

A few more details can be found on #967 and http://www.wildfiregames.com/forum/index.php?showtopic=15151.

comment:2 by leper, 12 years ago

Component: Core engineUI & Simulation
Milestone: BacklogAlpha 10
Resolution: fixed
Status: newclosed

This was resolved in r11710. All animals that have the attack component now have Structure as a restricted class.

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