Opened 13 years ago
Last modified 2 years ago
#919 new defect
Fix rendering of territory boundaries at sharp corners
| Reported by: | Philip Taylor | Owned by: | |
|---|---|---|---|
| Priority: | Nice to Have | Milestone: | Backlog |
| Component: | Core engine | Keywords: | territories |
| Cc: | matt@… | Patch: |
Description (last modified by )
Attachments (1)
Change History (13)
comment:1 by , 13 years ago
| Milestone: | Alpha 7 → Alpha 8 |
|---|---|
| Priority: | Should Have → Nice to Have |
comment:2 by , 13 years ago
| Milestone: | Alpha 8 → Alpha 9 |
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comment:3 by , 13 years ago
comment:4 by , 13 years ago
| Milestone: | Alpha 9 → Alpha 10 |
|---|
comment:5 by , 13 years ago
Another nice example: http://i.imgur.com/OP2Zb.jpg
Version 0, edited 13 years ago by (next)
comment:6 by , 13 years ago
| Cc: | added |
|---|
comment:7 by , 13 years ago
| Keywords: | territories added |
|---|---|
| Milestone: | Alpha 10 → Backlog |
comment:8 by , 12 years ago
| Description: | modified (diff) |
|---|
comment:10 by , 6 years ago
See also https://code.wildfiregames.com/D840
And (was harder to find)
https://trac.wildfiregames.com/ticket/1229
comment:11 by , 6 years ago
I think this is not just for territory border. I recall the building range overlay line doing the same thing. If that's true, then it's probably from textured line data file.
comment:12 by , 2 years ago
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screenshot showing the defect will be better