Changes between Initial Version and Version 1 of Ticket #979, comment 5
- Timestamp:
- Feb 24, 2012, 12:19:49 AM (12 years ago)
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Ticket #979, comment 5
initial v1 21 21 22 22 So, I believe what we should do is change `CUnit::ReloadObject` so that before calling `FindObjectVariation`, it first merges the prioritized list of selector sets into a single set, and passes them to a call to `ObjectBase::CalculateRandomVariation` to find any remaining (randomized) selectors that are needed to fully identify a variation. It can then append this set to the end of the priority list being passed to `FindObjectVariation`, to complete the variation specification. 23 24 Or something like that.