Opened 13 years ago
Last modified 8 years ago
#979 closed defect
Decal randomizations act strangely — at Initial Version
Reported by: | michael | Owned by: | |
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Priority: | Nice to Have | Milestone: | Alpha 10 |
Component: | Core engine | Keywords: | patch |
Cc: | Patch: |
Description
Randomization in decal actors (blood_01 for instance) does not occur as anticipated. Placing the blood_01 decal individually in Atlas randomizes the actor as desired, but when used in the death of an animal the decal will not randomize.
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