Opened 13 years ago

Last modified 8 years ago

#979 closed defect

Prop variations not working when attached to specific animations — at Version 4

Reported by: michael Owned by:
Priority: Nice to Have Milestone: Alpha 10
Component: Core engine Keywords: patch
Cc: Patch:

Description (last modified by Zaggy1024)

When a unit has been set up to attach a prop only when a certain animation is playing, it will only show the first variant, rather than randomly choosing a variant from the list.

Examples:

  • All the fauna units' blood decals don't randomize.
  • If you set multiple people farming, there ought to be two variants of the hoe being used, but only one is ever chosen.

Change History (4)

comment:1 by Kieran P, 12 years ago

Priority: Should HaveNice to Have

comment:2 by Kieran P, 12 years ago

Milestone: Alpha 8Alpha 9

comment:3 by Zaggy1024, 12 years ago

Priority: Nice to HaveShould Have
Summary: Decal randomizations act strangelyProp variations not working when attached to specific animations
Last edited 12 years ago by Zaggy1024 (previous) (diff)

comment:4 by Zaggy1024, 12 years ago

Description: modified (diff)
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