Changes between Version 1 and Version 2 of Ticket #995, comment 12


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Timestamp:
Mar 5, 2016, 10:23:46 AM (8 years ago)
Author:
fatherbushido

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  • Ticket #995, comment 12

    v1 v2  
    1 The radius is hard to fix. First unit must charge and get really close to attacked unit, then if it run it make trample damage. So radius must be small. As charge attack is not yet implemented, it's really hard to deal with that.
     1The radius is hard to set. Unit must at first charge and gets really close to attacked unit, then if it runs then it makes trample damage. So radius must be small. As charge attack is not yet implemented, it's really hard to deal with that.
    22
    33It is explained in design docs :