Changes between Initial Version and Version 1 of Ticket #999, comment 4


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Timestamp:
Feb 24, 2012, 2:38:52 AM (12 years ago)
Author:
Kieran P

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  • Ticket #999, comment 4

    initial v1  
    11Just a recap of the changes needed:
    22
    3 * Don't have a separate Range for healing. Use the units range. (else it'll just be duplicating data)
     3* ~~Don't have a separate Range for healing. Use the units range. (else it'll just be duplicating data)~~ (see next comment)
     4* ~~Rename <Speed> to <Amount>~~ (see next comment)
     5* ~~Add <Delay> which increases delay between healings~~ (see next comment)
     6* ~~Add leveling abilities with different speeds/amount per rank (see schema below)~~ (see next comment)
    47* Healing units should find any injured units within their range and auto heal them
    5 * Rename <Speed> to <Amount>
    6 * Add <Delay> which increases delay between healings
    78* Enable ally player healing
    8 * Add leveling abilities with different speeds/amount per rank (see schema below)
    99* Make file indentation consistent with the rest of the file
    10 
    11 {{{#!xml
    12 <Ranks>
    13   <Rank1>
    14     <ReqHealings>0</ReqHealings>
    15     <Amount>3</Amount>
    16     <Delay>3</Delay>
    17   </Rank1>
    18   <Rank2>
    19     <ReqHealings>15</ReqHealings>
    20     <Amount>5</Amount>
    21     <Delay>5</Delay>
    22   </Rank2>
    23   <Rank3>
    24     <ReqHealings>30</ReqHealings>
    25     <Amount>7</Amount>
    26     <Delay>7</Delay>
    27   </Rank3>
    28 </Ranks>
    29 }}}