Changes between Initial Version and Version 1 of Ticket #999, comment 4
- Timestamp:
- Feb 24, 2012, 2:38:52 AM (12 years ago)
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Ticket #999, comment 4
initial v1 1 1 Just a recap of the changes needed: 2 2 3 * Don't have a separate Range for healing. Use the units range. (else it'll just be duplicating data) 3 * ~~Don't have a separate Range for healing. Use the units range. (else it'll just be duplicating data)~~ (see next comment) 4 * ~~Rename <Speed> to <Amount>~~ (see next comment) 5 * ~~Add <Delay> which increases delay between healings~~ (see next comment) 6 * ~~Add leveling abilities with different speeds/amount per rank (see schema below)~~ (see next comment) 4 7 * Healing units should find any injured units within their range and auto heal them 5 * Rename <Speed> to <Amount>6 * Add <Delay> which increases delay between healings7 8 * Enable ally player healing 8 * Add leveling abilities with different speeds/amount per rank (see schema below)9 9 * Make file indentation consistent with the rest of the file 10 11 {{{#!xml12 <Ranks>13 <Rank1>14 <ReqHealings>0</ReqHealings>15 <Amount>3</Amount>16 <Delay>3</Delay>17 </Rank1>18 <Rank2>19 <ReqHealings>15</ReqHealings>20 <Amount>5</Amount>21 <Delay>5</Delay>22 </Rank2>23 <Rank3>24 <ReqHealings>30</ReqHealings>25 <Amount>7</Amount>26 <Delay>7</Delay>27 </Rank3>28 </Ranks>29 }}}