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Timeline



05/20/04:

21:57 Changeset [245] by notpete
  • ps/trunk/source/terrain/SkeletonAnim.h
Comment added; investigating line-feed problem with CVS commits.
19:37 Changeset [244] by notpete
  • ps/trunk/source/terrain/ObjectManager.cpp
Added BuildModel call to AddObject to ensure required model/animation …
19:36 Changeset [243] by notpete
  • ps/trunk/source/terrain/ObjectEntry.cpp
  • ps/trunk/source/terrain/ObjectEntry.h
Adjusted animation loading to store animation with each ObjectEntry

05/18/04:

03:29 Changeset [242] by janwas
  • ps/trunk/source/lib/sysdep/win/waio.cpp
quick fix: suppress windows "drive empty" warnings reported by chad
03:18 Changeset [241] by janwas
  • ps/trunk/source/workspaces/required libraries.txt
the previous was an older readme.txt; updated.
02:42 Changeset [240] by janwas
  • ps/trunk/source/workspaces/required libraries.txt
the old "readme.txt" from the workspace dirs, which are now …
02:38 Changeset [239] by janwas
  • ps/trunk/source/lib/res/file.cpp
  • ps/trunk/source/lib/res/file.h
  • ps/trunk/source/lib/res/zip.cpp
fixes for VC6 build problems reported by Stu.

05/17/04:

15:23 Changeset [238] by janwas
  • ps/trunk/source/lib/res/file.cpp
  • ps/trunk/source/lib/res/file.h
  • ps/trunk/source/main.cpp
fixed current directory problem. added healthy does of paranoia to …
14:19 Changeset [237] by janwas
  • ps/trunk/source/lib/endian.cpp
  • ps/trunk/source/lib/endian.h
adding endian routines i wrote independently; maybe it's useful, and …

05/16/04:

05:31 Changeset [236] by janwas
  • ps/trunk/source/lib/res/file.cpp
  • ps/trunk/source/lib/res/vfs.cpp
  • ps/trunk/source/lib/sysdep/win/win.cpp
merged in rich's demo

05/15/04:

22:13 Changeset [235] by notpete
  • ps/trunk/binaries/data/mods/official/art/textures/terrain/types/grass/Base1.dds
  • ps/trunk/binaries/data/mods/official/art/textures/terrain/types/grass/Base3.dds
  • ps/trunk/binaries/data/mods/official/art/textures/terrain/types/grass/Base5.dds
* empty log message *
20:25 Changeset [234] by notpete
  • ps/trunk/binaries/data/mods/official/0adlogo1.bmp
  • ps/trunk/binaries/data/mods/official/art/textures/terrain/types/road
  • ps/trunk/binaries/data/mods/official/art/textures/terrain/types/road/Base4.dds
* empty log message *
20:15 Changeset [233] by notpete
  • ps/trunk/binaries/data/gui/fonts
  • ps/trunk/binaries/data/gui/fonts/verdana12.fnt
  • ps/trunk/binaries/data/gui/fonts/verdana12.tga
* empty log message *
19:57 Changeset [232] by notpete
  • ps/trunk/source/main.cpp
  • ps/trunk/source/ps/Overlay.cpp
  • ps/trunk/source/ps/Overlay.h
* empty log message *
19:50 Changeset [231] by notpete
  • ps/trunk/source/ps/NPFont.cpp
  • ps/trunk/source/ps/NPFont.h
  • ps/trunk/source/ps/NPFontManager.cpp
Placeholder code required for font rendering in ScEd.
19:48 Changeset [230] by notpete
  • ps/trunk/source/ps/CStr.h
Added workaround for duplicate CStr in 3DSMAX.
19:47 Changeset [229] by notpete
  • ps/trunk/source/lib/res/tex.cpp
Added support for mipmapping DDS textures
05:02 Changeset [228] by janwas
  • ps/trunk/source/lib/sysdep/win/wposix.cpp
fixed stupid stat bug reported by rich

05/14/04:

23:20 Changeset [227] by janwas
  • ps/trunk/source/lib/res/mem.cpp
  • ps/trunk/source/lib/sysdep/win/waio.cpp
  • ps/trunk/source/lib/sysdep/win/wfam.cpp
automagic reload implemented (vfs and file monitor)
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