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Timeline



04/21/06:

06:52 Changeset [3792] by philip
    Automated build.
    06:23 Changeset [3791] by philip
    • ps/trunk/binaries/system/ActorEditor.exe
    • ps/trunk/binaries/system/AtlasUI.dll
    • ps/trunk/binaries/system/ColourTester.exe
    Updated Atlas DLL
    05:53 Changeset [3790] by philip
    • ps/trunk/source/tools/atlas/AtlasUI/Misc/DLLInterface.cpp
    • ps/trunk/source/tools/atlas/AtlasUI/Misc/DLLInterface.h
    • ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/ScenarioEditor.cpp
    # Enabled some interoperability between different compiler versions …
    05:06 Changeset [3789] by Nicolai Hähnle
    • ps/trunk/source/lib/sysdep/cpu.cpp
    • ps/trunk/source/lib/sysdep/unix/unix.cpp
    • ps/trunk/source/ps/Interact.cpp
    # Work around a problem in ATI's binary Linux driver

    04/20/06:

    08:53 Changeset [3788] by philip
    • ps/trunk/source/i18n/ScriptInterface.h
    • ps/trunk/source/lib/allocators.h
    # GCC compatibility
    07:25 Changeset [3787] by philip
      Automated build.
      06:25 Changeset [3786] by Jan Wassenberg
      • ps/trunk/source/lib/allocators.h
      • ps/trunk/source/lib/res/file/file.h
      • ps/trunk/source/lib/res/file/file_cache.cpp
      # fix vtbl_magic compile error on VC8; fix incorrect type in …
      04:34 Changeset [3785] by philip
        Automated build.
        03:33 Changeset [3784] by philip
        • ps/trunk/source/i18n/ScriptInterface.h
        • ps/trunk/source/lib/res/graphics/tex_png.cpp
        • ps/trunk/source/lib/res/sound/snd_mgr.cpp
        # VC2005, GCC compatibility Used new library include paths. Renamed …
        03:28 Changeset [3783] by philip
        • ps/trunk/build/premake/src
        • ps/trunk/build/premake/src/CHANGES.txt
        • ps/trunk/build/premake/src/LICENSE.txt
        Modified version of Premake 3.1. Changes are: * support for NASM .asm …
        03:20 Changeset [3782] by philip
        • ps/trunk/build/premake/functions.lua
        • ps/trunk/build/premake/premake.exe
        • ps/trunk/build/premake/premake.lua
        # Updated build system to use Premake 3.1 (slightly modified - see …
        03:13 Changeset [3781] by philip
        • ps/trunk/libraries/libpng/include/png.h
        • ps/trunk/libraries/libpng/include/pngconf.h
        • ps/trunk/libraries/spidermonkey/include/js
        Slightly rearranged library include files, so they match the paths …
        02:14 Changeset [3780] by philip
        • ps/trunk/binaries/system/Microsoft.VC80.ATL.manifest
        • ps/trunk/binaries/system/Microsoft.VC80.CRT.manifest
        • ps/trunk/binaries/system/Microsoft.VC80.DebugCRT.manifest
        Updated VC8 DLLs to match the ones from VS2005 Professional. Removed …
        00:56 Changeset [3779] by philip
          Automated build.

          04/19/06:

          23:55 Changeset [3778] by Jan Wassenberg
          • ps/trunk/source/lib/sysdep/unix/unix.cpp
          • ps/trunk/source/lib/sysdep/win/waio.cpp
          # bugfix: off-by-one in sys_max_sector_size; add unix implementation …
          18:19 Changeset [3777] by philip
            Automated build.
            17:19 Changeset [3776] by Jan Wassenberg
            • ps/trunk/source/lib/res/file/archive.cpp
            • ps/trunk/source/lib/res/file/archive.h
            • ps/trunk/source/lib/res/file/file.cpp
            # refactor vfs/file code (unify interface, dispatch between providers …
            08:30 Changeset [3775] by philip
              Automated build.
              07:30 Changeset [3774] by philip
              • ps/trunk/source/graphics/ObjectBase.cpp
              • ps/trunk/source/graphics/ObjectBase.h
              • ps/trunk/source/graphics/Unit.h
              # Include headers for compilation without PCH
              02:56 Changeset [3773] by philip
              • ps/trunk/source/renderer/Renderer.cpp
              • ps/trunk/source/renderer/TerrainOverlay.cpp
              • ps/trunk/source/renderer/TerrainRenderer.cpp
              Terrain overlay: Fixed incorrect state change Other: Trivially tidied …

              04/17/06:

              23:03 Changeset [3772] by philip
                Automated build.
                22:02 Changeset [3771] by philip
                • ps/trunk/source/graphics/Terrain.cpp
                • ps/trunk/source/graphics/Terrain.h
                • ps/trunk/source/maths/MathUtil.cpp
                # More consistent terrain-space coordinate names # Removed more …

                04/14/06:

                11:55 Changeset [3770] by Jason
                • ps/trunk/binaries/data/mods/official/art/actors/props/units/tools/axe.xml
                • ps/trunk/binaries/data/mods/official/art/actors/props/units/tools/pick.xml
                • ps/trunk/binaries/data/mods/official/art/actors/units/hellenes/infantry_javelinist_b.xml
                # Updated the prop switching test unit Fixed the missing props, fixed …
                11:36 Changeset [3769] by philip
                  Automated build.
                  10:33 Changeset [3768] by matei
                  • ps/trunk/source/ps/GameSetup/GameSetup.cpp
                  • ps/trunk/source/simulation/Entity.cpp
                  # Fixed a bug with the rendering of unit rank icons.
                  10:25 Changeset [3767] by matei
                  • ps/trunk/source/simulation/BaseEntity.h
                  • ps/trunk/source/simulation/Entity.cpp
                  • ps/trunk/source/simulation/Entity.h
                  Fix to some of the rank icon rendering issues.
                  10:24 Changeset [3766] by matei
                  • ps/trunk/binaries/data/mods/official/entities/template_entity.xml
                  • ps/trunk/binaries/data/mods/official/entities/template_entity_script.js
                  • ps/trunk/binaries/data/mods/official/entities/template_unit.xml
                  Fix for the rank rendering issue (turns out the rank height was not …
                  09:32 Changeset [3765] by philip
                    Automated build.
                    08:32 Changeset [3764] by Jan Wassenberg
                    • ps/trunk/source/graphics/Color.cpp
                    • ps/trunk/source/graphics/Color.h
                    • ps/trunk/source/graphics/ObjectManager.cpp
                    # refactoring - color: the sse codepath is now detected and activated …
                    07:35 Changeset [3763] by philip
                      Automated build.
                      06:35 Changeset [3762] by philip
                      • ps/trunk/source/graphics/ModelDef.cpp
                      • ps/trunk/source/graphics/ModelDef.h
                      • ps/trunk/source/renderer/ModelRenderer.cpp
                      Quieter and more informative error when using …
                      05:14 Changeset [3761] by philip
                      • ps/trunk/source/graphics/ObjectBase.cpp
                      • ps/trunk/source/graphics/ObjectBase.h
                      • ps/trunk/source/graphics/ObjectEntry.cpp
                      # Updates to actor prop-switching system Forced variant names to …
                      04:32 Changeset [3760] by philip
                      • ps/trunk/binaries/data/mods/official/art/actors/units/hellenes/infantry_javelinist_b.xml
                      Corrected prop-switching actor
                      00:50 Changeset [3759] by philip
                        Automated build.
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