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Timeline



08/28/06:

21:05 Changeset [4263] by matei
  • ps/trunk/binaries/data/mods/official/gui/test/functions_page_session_status_commands.js
Fixed a spelling error (TRAiN vs TRAIN).
19:57 Changeset [4262] by philip
    Automated build.
    19:36 Changeset [4261] by philip
    • ps/trunk/binaries/data/tools/atlas/lists.xml
    • ps/trunk/binaries/system/ActorViewer.bat
    • ps/trunk/binaries/system/AtlasUI.dll
    # Added tool for viewing models and animations outside the game. …
    06:13 Changeset [4260] by philip
      Automated build.
      05:20 Ticket #73 (Terrain Decals) updated by andrew
      Owner changed
      05:07 Changeset [4259] by matei
      • ps/trunk/source/network/NetMessage.cpp
      • ps/trunk/source/ps/Player.cpp
      • ps/trunk/source/ps/Player.h
      Added the concept of diplomatic stance in CPlayer.
      05:07 Changeset [4258] by matei
      • ps/trunk/binaries/data/mods/official/scripts/entity_functions.js
      Script changes for diplomatic stances.
      03:50 Changeset [4257] by matei
      • ps/trunk/binaries/system/AtlasUI.dll
      Built Atlas with Andrew's cinematic editor.
      00:51 Changeset [4256] by philip
      • ps/trunk/source/gui/MiniMap.cpp
      # Optimised minimap drawing Initially saved a little bit of time by …

      08/27/06:

      15:22 Changeset [4255] by philip
        Automated build.
        14:17 Changeset [4254] by Jan Wassenberg
        • ps/trunk/source/lib/sdl_fwd.h
        add missing file from sweng/"forward declare" commit
        12:33 Changeset [4253] by Jan Wassenberg
        • ps/trunk/source/lib/sysdep/win/wsdl.cpp
        # fix for mouse handling on multimonitor systems + cleanup
        12:18 Ticket #140 (Large Scale C++ design) updated by Jan Wassenberg
        Description changed

        08/26/06:

        23:54 Ticket #140 (Large Scale C++ design) updated by Jan Wassenberg
        Description changed
        23:52 Changeset [4252] by Jan Wassenberg
        • ps/trunk/build/premake/premake.lua
        • ps/trunk/source/graphics/GameView.cpp
        • ps/trunk/source/graphics/GameView.h
        # sweng forward declare SDL_event. remove SDL dependency of network …
        23:52 Ticket #140 (Large Scale C++ design) updated by Jan Wassenberg
        (In [4252]) # sweng forward declare SDL_event. remove SDL dependency …
        23:32 Changeset [4251] by philip
          Automated build.
          22:39 Ticket #140 (Large Scale C++ design) created by Jan Wassenberg
          Cleanups inspired by book of same name (am currently reading it). I …
          22:26 Changeset [4250] by Jan Wassenberg
          • ps/trunk/build/premake/premake.lua
          (pt2 - tortoiseSVN didn't want to do "recursive commit of dir deletion")
          22:25 Changeset [4249] by Jan Wassenberg
          • ps/trunk/source/graphics/Terrain.cpp
          • ps/trunk/source/graphics/Terrain.h
          • ps/trunk/source/gui/MiniMap.cpp
          # move ps/Network into top level project (and static lib).
          17:46 Ticket #138 (Audio Task List) updated by Gavin Fowler
          Owner, Status changed
          16:43 Changeset [4248] by philip
            Automated build.
            15:40 Changeset [4247] by Jan Wassenberg
            • ps/trunk/source/lib/res/sound/snd_mgr.cpp
            • ps/trunk/source/simulation/EntityHandles.cpp
            # macosx compat .. by removing support for WAV. see rationale in …

            08/25/06:

            22:34 Changeset [4246] by philip
              Automated build.
              21:31 Changeset [4245] by matei
              • ps/trunk/source/graphics/Frustum.cpp
              • ps/trunk/source/maths/Plane.cpp
              • ps/trunk/source/simulation/TerritoryManager.cpp
              # Fixes to the line segment frustum test.
              16:22 Ticket #139 (Update wxWidgets) created by Philip Taylor
              [http://sourceforge.net/forum/forum.php?forum_id=598814 wxWidgets …
              14:52 Changeset [4244] by philip
              • ps/trunk/source/maths/Bound.cpp
              • ps/trunk/source/maths/Bound.h
              • ps/trunk/source/maths/tests/test_Bound.h
              # Fixed minor shadow bug CBound operator+= updated the minimum value …
              09:11 Changeset [4243] by philip
                Automated build.
                08:04 Changeset [4242] by andrew
                • ps/trunk/binaries/data/mods/official/art/textures/ui/session/icons/single/atlas
                • ps/trunk/binaries/data/mods/official/art/textures/ui/session/icons/single/atlas/next_s.bmp
                • ps/trunk/binaries/data/mods/official/art/textures/ui/session/icons/single/atlas/pause_s.bmp
                # Aura and territory rendering -Auras now take additional parameters …
                07:27 Changeset [4241] by philip
                  Automated build.
                  06:27 Ticket #76 (Entity - Queuing Orders) closed by Matei
                  fixed: Implemented in revision 4240.
                  06:24 Changeset [4240] by matei
                  • ps/trunk/source/graphics/GameView.cpp
                  • ps/trunk/source/ps/Hotkey.cpp
                  • ps/trunk/source/ps/Interact.cpp
                  # Updates to the order system, including shift-click queueing.
                  06:23 Changeset [4239] by matei
                  • ps/trunk/binaries/data/mods/official/gui/test/functions_page_session_status_commands.js
                  • ps/trunk/binaries/data/mods/official/gui/test/functions_sim_entity.js
                  Script changes for adding isQueued parameter to issueCommand.

                  08/23/06:

                  00:39 Changeset [4238] by philip
                    Automated build.

                    08/22/06:

                    23:38 Changeset [4237] by philip
                    • ps/trunk/build/premake/premake.exe
                    • ps/trunk/build/premake/premake.lua
                    • ps/trunk/build/premake/src/Src/gnu_cpp.c
                    # Updates to unit-testing system. Premake: Changed to use PCH when …
                    19:11 Ticket #95 (Cinematics editor) closed by andrew
                    fixed
                    06:07 Changeset [4236] by philip
                      Automated build.
                      05:00 Changeset [4235] by davidprotasowski
                      • ps/trunk/source/gui/GUIRenderer.cpp
                      int to GLint
                      04:24 Changeset [4234] by andrew
                      • ps/trunk/source/graphics/CinemaTrack.cpp
                      • ps/trunk/source/graphics/CinemaTrack.h
                      • ps/trunk/source/graphics/GameView.cpp
                      #Cinematic editor
                      00:32 Changeset [4233] by philip
                        Automated build.

                        08/21/06:

                        23:27 Changeset [4232] by philip
                        • ps/trunk/source/lib/lib.h
                        • ps/trunk/source/lib/res/file/vfs_mount.cpp
                        • ps/trunk/source/lib/sysdep/sysdep.h
                        Restored Windows compatibility (and hopefully didn't break OS X …
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